Solo route rules
Your biggest weakness is multitasking. Reduce it by choosing smaller routes where driving, looting and repairing do not happen all at once.
- Small wreck chains
- Short tower access
- Low skyline exposure
- One upgrade goal
Solo play is about lowering decision load. Build cheap, route quiet and leave before a squad forces a bad trade.
Solo players should avoid big POIs early, keep a cheap Trampler, turn every rare pickup into an extraction decision and never fight for ego.
Your biggest weakness is multitasking. Reduce it by choosing smaller routes where driving, looting and repairing do not happen all at once.
Fight only when the exit is still possible. If a battle removes your extraction path, even a win can become a loss.
Yes, but solo runs are stricter. Use lighter builds, safer routes and earlier extraction than a full crew would.
Leave when the target is complete. Solo players lose most value by taking one more stop after the goal is already done.