Item
Source
Risk
Use
Value
Coral Chunks
Rare valuables safes at named POIs
High
Tech tree gates and mid-game research
180
Weird Coral
Upior drops and dangerous PvE pockets
High
Rare research gates and risky upgrades
260
Crowns
Contracts, locked boxes and high-value wrecks
Medium
Progression costs and trading
90
Mechanical Parts
Small wrecks, cargo containers and stripped modules
Low
Repairs, starter weapons and Trampler upgrades
35
Black Boxes
Crash sites, objective wrecks and contested POIs
Medium
Sell value, contracts and squad route calls
220
Scrap Plate
Walker debris and low-tier cargo boxes
Low
Hull plates and leg repairs
42
Copper Wire
Radio cabins and electrical lockers
Low
Turrets, signal tools and starter electronics
58
Fuel Canister
Depot sheds and roadside wreck chains
Medium
Long routes and emergency extraction rotations
80
Ammo Powder
Weapon crates and raider caches
Medium
Cannon shells and sidearm restocks
72
Hydraulic Pump
Industrial wrecks and Trampler bays
Medium
Leg response and steering repairs
130
Radio Coil
Radio tower utility boxes
Medium
Extraction planning and crew signal upgrades
125
Reactor Fuse
High-tier ship interiors
High
Reactor defense and late upgrade paths
210
Cargo Latch
Cargo decks and merchant wrecks
Low
Storage expansion and faster unloading
66
Optics Lens
Scout camps and broken survey gear
Medium
Weapon sights and route scouting
96
Cooling Pipe
Engine rooms and repair cabinets
Medium
Reactor guard kits and heat control
112
Armor Rivets
Armor racks and broken walker plates
Low
Cheap hull reinforcement
48
Signal Flare Pack
Crew lockers and radio shelters
Low
Communication and route marking
40
Survey Map Scrap
Scout tables and route cases
Medium
POI planning and route notes
105
Medical Wrap
Field camps and supply cupboards
Low
Beginner raid safety
24
Locked Box Key
Rare containers and contract rewards
High
Locked box routes and key economy
175
Beacon Battery
Radio beacon boxes
High
Objective routes and extraction timing
190
Upior Fang
Upior nests and PvE pockets
High
Rare crafting and enemy research
150
Storm Relay
Storm Dive objectives
High
High-pressure route planning
240
Crew Rations
Kitchen crates and small settlements
Low
Long solo loops and squad holds
28
Repair Resin
Maintenance shelves and depot lockers
Medium
Fast field repairs
84
40mm Cannon
Starter weapon decks and light wrecks
Low
Leg pressure and cheap PvP practice
120
70mm Cannon
Mid-tier weapon crates and contracts
Medium
Balanced hull pressure
190
80mm Cannon
Heavy decks and contested military POIs
High
Squad siege and reactor finishing
260
Deck MG
Starter decks and raider towers
Low
Boarding defense and soft targets
88
Breech Rifle
Weapon lockers and patrol camps
Medium
Crew defense outside the Trampler
110
Scattergun
Settlement crates and raider cabins
Low
Close boarding lanes
74
Longscope Rifle
Scout camps and tower interiors
Medium
Spotting and crew overwatch
138
Flak Mount
Heavy wrecks and advanced decks
High
Area denial and squad cover
235
Harpoon Rig
Specialized contracts and dock ruins
High
Boarding pressure and forced stops
205
Mortar Cup
Storm Dive military caches
High
Indirect pressure on parked Tramplers
250
Sidearm Pistol
Common weapon boxes
Low
Emergency looter defense
35
Boarding Axe
Crew lockers and raider bodies
Low
Fast breach and close fights
44
Repair Hammer
Tool racks and workshop boxes
Low
Field repair and starter utility
38
Signal Launcher
Radio huts and flare lockers
Medium
Crew signals and extraction marking
92
Ammo Drum
Military carts and deck storage
Medium
Sustained cannon fights
98
Turret Ring
Heavy module crates
Medium
Weapon deck rotation and upgrade paths
142
Recoil Brace
Weapon benches and siege wrecks
Medium
Heavy cannon stability
136
Blast Shield
Armor rooms and military wrecks
High
Gunner survival under return fire
170
Powder Keg
Ammo stores and risky raider caches
High
High-value ammo crafting
148
Shell Casing
Weapon crates and cannon decks
Medium
Cannon shell crafting
64
Scope Mount
Scout crates and optics benches
Medium
Weapon comparison upgrades
100
Deck Bolts
Weapon deck salvage
Low
Turret and cannon mounting
46
Heat Sleeve
Advanced weapon crates
Medium
Sustained fire control
126
Spare Breech
Military POIs and weapon benches
High
Cannon repair and upgrade paths
188
Crew Shield
Heavy deck kits
Medium
Boarder defense and gunner cover
156
Grumpy Walker Hull
Starter Trampler parts and tutorial routes
Low
Cheap solo hull planning
100
Runner Leg Kit
Small wreck chains and repair depots
Low
Fast solo extraction routes
118
Cargo Bay Frame
Merchant wrecks and cargo lots
Medium
Loot routes and shopping lists
160
Reactor Guard Kit
Industrial wrecks and rare module crates
High
Reactor protection before PvP
230
Steering Linkage
Garage wrecks and control cabins
Medium
Route correction and fight exits
126
Crew Bunk Slot
Settlement salvage and contract parts
Medium
Duo and squad role planning
132
Light Armor Plate
Common armor racks
Low
Beginner damage reduction
70
Heavy Armor Plate
Military POIs and convoy wrecks
High
Squad siege durability
190
Engine Smoke Dampener
Workshop crates and engine rooms
Medium
Stealth parking and solo routes
155
Repair Locker
Depot interiors and maintenance rooms
Medium
Team repair rhythm
145
Ammo Locker
Weapon decks and military storage
Medium
Cannon uptime and crew ammo control
142
Rear Ladder Kit
Ship cabins and walker frames
Low
Boarding flow and fast looting
62
Side Platform
Construction yards and deck salvage
Medium
Crew movement and gun access
120
Scout Perch
Survey gear and light frames
Medium
Spotting enemy smoke and routes
135
Storm Dive Bracing
Storm objectives and heavy wrecks
High
High-risk mode survival
245
Low Profile Chimney
Engine sheds and stealth caches
Medium
Reducing visibility while parked
150
Protected Cargo Box
Merchant safes and armor scraps
High
Keeping rare loot through fights
210
Emergency Brake Kit
Garage lockers and control wrecks
Low
Avoiding bad stops under fire
85
Crew Signal Mast
Radio towers and beacon boxes
Medium
Team coordination and route marking
130
Leg Armor Skirt
Walker plates and heavy salvage
Medium
Leg-first PvP defense
170
Reactor Cooling Fan
Engine rooms and advanced lockers
High
Late upgrade stability
220
Deck Expansion Beam
Construction yards and squad POIs
High
More weapon and utility slots
205
Fast Unload Winch
Cargo docks and merchant wrecks
Medium
Shorter exposure during loot transfer
116
Crew Repair Rail
Maintenance depots and tool benches
Medium
Repair movement during combat
138
Boarding Net
Raider camps and crew lockers
Medium
Anti-boarder control
126
Small Wreck Loop
Outer wreck chains near low-risk routes
Low
Starter parts and repeatable solo practice
75
Named POI Safe Run
Rare valuables safes inside named POIs
High
Coral Chunks and high pressure loot
220
Radio Tower Exit
Radio towers and beacon boxes
Medium
Extraction timing and route planning
120
Storm Dive Cache
Storm Dive objective crates
High
Rare modules and high-value pressure
280
Upior Pocket
Enemy nests and PvE pockets
High
Weird Coral and enemy materials
210
Merchant Wreck Chain
Cargo wrecks and locked boxes
Medium
Crowns, cargo modules and keys
155
Depot Repair Run
Maintenance rooms and depot shelves
Low
Repair Resin, tools and safe restock
90
Weapon Deck Sweep
Military crates and deck wrecks
High
Cannons, ammo and gunner upgrades
240
Scout Table Route
Survey camps and map scraps
Medium
Route notes and optics
110
Contract Box Route
Contract rewards and radio cabins
Medium
Crowns, keys and beacon parts
160
Fuel Depot Route
Fuel sheds and roadside wrecks
Medium
Fuel and long raid support
105
Beginner Voyage Loop
Voyage edges and small containers
Low
Low-risk first-hour route
68
Solo Extract Fast
Short route from wreck to tower
Low
Small wins and low exposure
88
Squad POI Pressure
Large POIs and military interiors
High
Crew fighting and high-value loot
270
Black Box Sprint
Crash sites and objective wrecks
Medium
Sell value with clear exit triggers
175
Radio Cabin Chain
Radio huts and utility boxes
Medium
Signal modules and extraction prep
122
Workshop Sweep
Tool benches and engine rooms
Medium
Trampler modules and repair tools
134
Armor Rack Route
Convoy wrecks and armor rooms
Medium
Hull upgrades and leg protection
145
Crew Supply Route
Settlements and field camps
Low
Rations, medical wraps and flares
64
Late Research Route
Rare safes, Upior pockets and Storm caches
High
Coral, Weird Coral and late tech gates
310
Key Box Rotation
Locked boxes and contract paths
High
Keys, Crowns and rare containers
190
Performance Test Route
Quiet route with repeatable scenery
Low
Testing graphics settings without PvP pressure
40
Boarding Defense Drill
Medium-risk crew route
Medium
Practice anti-boarder roles
95
Patch Check Loop
Recently changed loot locations
Medium
Finding outdated guide data
70
Crew Role Warmup
Short route with driver, gunner and repair jobs
Low
Team rhythm before high-risk objectives
78